HRISTO VELEV (BOTTLESHIPVFX) CHATS WITH EDWIN BRAUN (CEBAS) ABOUT THE 'SHANGHAI FORTRESS' SCI-FI VISUAL EFFECTS BREAKDOWN Tomorrow (Dec 17) with Hristo Velev and Edwin Braun: Pacific time: 10 AM , EST 1 PM // See https://www.facebook.com/events/1372833769556588/ NOTE: Please remember to join @ Zoom Room:…
I searched the forums but couldn't find this news (unless it was in the front page, if so, I'm sorry). The trial version of finalRender SE for 3ds Max (2009 - 2011, both 32- and 64-bit) is fully featured and includes all modules of its highest end version, as well as the industry leading non-photo-realistic rendering…
Hello! Treba Neba is a young, small but cohesive and talented team of 3D artists from Ukraine, closely linked by years of work and interests. We focus on providing services to the game entertainment industry and our main goal is to create high-quality 3D art while providing competitive prices for the customer. At this…
Enchanted by the dingy Cuba architecture I decided to imitate it in 3D technology. Today I present the first of many illustrations. It’s the less obvious one, from the bird’s-eye view. It’s a foretaste of the whole series I’m going to present. Tomorrow you’ll see the El Malecon promenade It's my second 3D modular projects…
Ok, I'm going to give this a try... STORY *** June 18th, 2114 My dear polycounters, I'm taking a moment to write to you all now that the meeting at the 'Underground Colonies' on Mars is over. A good friend of mine knew that I'm immerse in the recruiting process for the racing competition. So he introduced me to a very…
Hi, I'm a Game Artist and I could be interested in your off/on site project/s: Programs: UDK, Max, ZBrush, Photoshop, Blender... contact@sebasmartin.es
Right now I'm looking for new projects (job) and it would be interesting to hear some useful opinions and suggestions, so feel free to take a look at the works in my signature...
Hi, I'm a Game Artist and I could be interested in your off/on-site project/s. Skills: Max, ZBrush, Photoshop, UDK, 3D-Coat, xNormal, Crazybump, Blender... contact(at)sebasmartin(dot)es