I just learned about BlenderArt Magazine from a post on GameDev.net today. The issues are free to download. I haven't really gone through them much yet but they look promising.
Dragon Rider_Cartoon 3D Character Creation Course in Blender Learn on https://www.wingfox.com/c/8904_2670_24533 WHAT CAN I EXPECT TO LEARN IN THIS COURSE? 1.You will learn how to sculpt, model, and render from concept in Blender 2.You will learn how to do a dragon character in Blender 3.You will learn how to do a boy…
Oh don't get me wrong, I put some time into hard surface. That actually started with a game idea and I never modelled a car before. It was a block with a crappy car texture. Oh hell nah I'm going to learn to do better cars. So worked my way up, a few little tutorials, cartoon-like cars. Then found a master class for…
Hello, This is my first project using Blender and some addons to create this futuristic vehicle. This project allowed me to work efficiently and non-destructive to create hard surface elements thanks to the advice of Blenderbros. For more Images
model Sculpted in zbrush. Handpainted with polypaint. Retopod with Retopoflow. skinned and rigged with Mixamo. posed in blender. Tail + couple of tweaks in blender (scifi panel base material from blenderkit artist: Jan Hecl)