I've been working on the crate, but trying to make an interior for it, still a working process but for the exterior, this is what i have so far, will do a proper render when i get the interior items and rig done :D The model altogether is around 6k tris, most of the details are baked from the Zbrush high poly
Been a while since I've done some hard surface work . Thought I'd give the combat crate a try. Done the block out with some modifiers. @Fabi_G Looks good mate . Not sure how I'm gonna do the cloth part of the box myself. Might take the high into Zbrush and hand sculpt some of the folds
Well took today to make a high poly of the crate, made the hard surface details in fusion 360 and the cloth using CLO! I'll explain my workflow with pictures. So this is the model in Fusion360, i made a rough cage of the shape of the cloth, to use it as a guide in CLO. The clo files, i mostly just made basic shapes to…