some progress on this one. as my wife works in movies not games, had to switch all meshes (but hair) to subD workflow, so this is just dynamic subdiv in zBrush, no floates, no zbrush sculpting over higher subdivs... because this isn't already eating too much time :D
I made it streaming on twitch (ethersculpting) sculpting on zbrush. https://youtu.be/oJycaHZZnA4?si=_VBsSH7Q7GT4DEFO I will continue refining the concept on twitch!
Started a 3D modeling course in February and now I'm picking up ZBrush tutorials! Got the Nexttut course on Udemy and this is how one of the projects looks so far.
Hi polycount here are some pics of my Morrigan fan art rendered in zbrush. Inspired by Dan Eders work. ArtStation link here: https://www.artstation.com/artwork/w0JKqg
A remake of the twin princes boss room from Dark souls 3, entirely remade in UE5, i used substance painter, designer, 3DS Max, Zbrush and quixel megascans. Here is the artstation link: https://www.artstation.com/artwork/vDXkL3 Any tips or feedback would be much appreciated!