Jackwhat: you do the best you can as an artists - don't worry about outsourcing, I've seen studios that tried to outsource their entire art staff, it didn't work out that great.
I disagree. I think it was an honest question, and something we, as a community and an industry, need to think about going forward, as things change. I don't think it was meant negatively. Not at all. He's right. With so many jobs being outsourced, we need to find ways to be irreplaceable.
Considering how consuming next-gen production is likely to be, I can see art directors training up art managers and then sending them out to work in these outsourcing centres in china or wherever. That way you have someone actually clued up fully on your game in the studio working on the assets. There would be less nasty…
Serious question for Josh, Ryan, ae and co. If this keeps up how long do you think it will be till 3D assets are entirely outsourced? The way I see it is that you're setting yourselves up and all too content with being tools, I don't see any reason why you should be proud of the quality of your art in a bad game, all the…