Hello! Here’s another update on my new project 🙂 I’m still working on graybox shapes, scale, and composition. At this stage, I’m introducing placeholder assets to strengthen the storytelling while keeping the scene clear, readable, and free from texture or material noise. One of the ways I generate ideas for this project…
I was just introduced to this more than impressive and moveing piece of computerart. I'm glad to have seen something so well done with nextgengametech. 140 MB download, it is worth every MB http://www.quanticdream.com/pages/frameset_index.php?lg=us