I still create a plane and make models from that. For almost all my modeling needs. Just search for lowpoly modelling and you'll find plenty of attempts on how to create geometry. Pick your favorite
Good afternoon. Would you like to ask knowledgeable people how the graphics were divided before? All these angular 3d models from "Mario 64" and "cs 1.6" are not at all similar to our time. Now there is such a thing as a "Blockout". And it wasn't there before. These angular shapes are unlike any primitive. So how were they…