Just draw a 272 unit box with grid snap turned on, but if you really want to know why the keyboard entry is off... That's because it builds from the center of the box and there isn't an even number of blocks on either side and the center of your box falls in the middle of the center row. You need an even number of blocks…
Hey all! I'm doing some personal work and I'm looking for some feedback on my topology, modelling direction, and general art direction suggestions and critique. The asset is for games, and will be imported into Unity for rendering (maybe Unreal.) The arm is inspired by an old render I made when I was 17, and will be…
Holi, your #7272 post illustration was really nice. Do you use several layers or paint it all on one? Never managed to paint like that. Stuck on line drawing... :(
K, i know this isn't much of a low poly...the glasses, the teeth (which are square) and the tounge, are all ready good. The head and eyes are the things that are needed to be smoothed. Here is the low poly of the head: http://i272.photobucket.com/albums/jj173/Wej00/head_low_poly.jpg?t=1204076012 The high poly:…
This is my first model i am actually pretty proud of My low poly head...well, ya, sorta low poly head. The image tag isn't working for me, so here are the links... http://i272.photobucket.com/albums/jj173/Wej00/head_low_poly.jpg?t=1204076012 Smoothed version…
Mashru Which version driver you had try with 680 ? Try Nvidia driver release 301.42 http://usa.autodesk.com/adsk/servlet/syscert/card?siteID=123112&catID=18254205&id=18844534&product=74&os=8192&hw=272 http://usa.autodesk.com/adsk/servlet/syscert/card?siteID=123112&catID=18254205&id=18844534&product=72&os=8192&hw=272
notman.. guess you could say that. The car was an automatic to begin with and we weren't going to hack up the body for any reason such as switching to a manual ('sides, the old "SlapStik" shifter's too much fun to get rid of). The fact it's a 904 and not the bigger 727 actually panned out well for us, as the 3" exhaust…