The lack of such a thing is due to labor laws in your country/region. I'm in NZ. I was made redundant 6 months into my first real game dev job. The whole process between announcing it and me losing my job was over a month. I was fully paid the whole time, didn't have to work, and at the end received decent severance. I'm…
The constant layoffs are a big part in why I left this field. There is little to no stability even if you become 'tenured', too few jobs to go around and a lot of the jobs you'll run into are in SoCal where rent is unaffordable for many. Because the field is built on 'hope and dreams' that a game will be able to sell…