It's all in 3d but with Toon shader regardless. Can be iterated on. It would be nice to afford better more complete graphics. But getting the game done is more improatant.
I may need to make the graphics simple and stress complete gameplay more. I'm not sure I alone can make sense of the graphics I want. It will be easier to add advanced graphics later but I need a simpler 3d graphics answer.
Where a animator or team of animators can be removed and replaced by a 3d artist coder...always do it. My going game project is actually going to get done!!! I spent so much money on store animation assets that are basically useless now. Whatever.
I don't see how this is an issue. Dude is just practicing part-time onlyfans. The natural progression of the 3d artist after all these layoffs. However since this is 3d showcases and critique, you sculpted your nipples too close together bro, better backdrop and rendering hardware will do wonders too. hope this helps,…
got more done on the project, mainly the story. Put together a quick cover image for the game. Will replace it with 3d asset once they are done. Game name is ' Mad Science '. Currently, it's about a Mad Scientist, Super Soldier, General and Judge.
Got the 2d system working well and figured out an aim system for 2d that is very intuitive. I'm going to move the project over to being in 2d mode until it’s complete, then add in 3d person over the shoulder. It's just more likely creating a 2d first will get done sooner. https://youtu.be/TgrLHEG_5L0
Figured out enough as to how and look of environments. It's all about make hallways and chunks that can be repeated. Next is take the Quake Champions ninja rip model and redo them. I like the ID 3D Artist art style. They know shape and balance well but I gotta make my own version for legal reasons. The idea is to remake…