I think it has something to do with the Xoluil Shader and how it works. My Ram is 14gb I was told my graphics card is good. Every time I set my driver to Open Gl the lag goes away but my textures are gone. When I set back to Direct 3D the textures are back but lag comes back. The Xoluil guide tells me to set to Direct 3D…
I'm not worried about workflow in terms of how I get things done in a specific order or using hot keys. I was mainly talking about the laggy camera rotations I get when I'm in 3ds max and Zbrush.
I think what he's saying is that his workflow may be slowed down by his hardware and is asking for suggestions on what to do about it. I imagine without a graphics card that can comfortably handle real-time shaders in viewport, he's using software rendering to preview his models which takes a lot more time to render. Which…