little up,here some low poly model,doing some rocks formation now (in the screen there are 2 models of each,so consider the half of the tris count for both) still not sure if they look like a bunch of rock stucked toghether of if they can actually work fine for game,the Lead like them so I keep in this direction :)
I don't have painted it,to show the mesh better usually I take 2-3 screen from zbrush of the same image & I blend them toghether in photoshop,in this case I have used probably the "FlatSketch01" shader or the "Sketch Gummy",that give you something like more white on the edges & more dark colors on the cavity...or something…
Hi guys,1:30 - 2 hours overpaint to get an idea of where I am going with this rocks (I am still slow on this kind of stuff,but also I don't have any kind of hurry so it's fine :) ) they need to have a cold texture as the lead request,so I was going for a grey-bluish color,maybe with some moss green to don't be too much…