when you start getting into the materials Rim light is a technique for adding a soft white light to it, similar to the team fortress 2 look, this is also a common technique of many cartoony style games look at the sonic thread I showed you , you can see it being done in there as well. I will explain//show the technique…
sonic 2 had allot of geometric shapes. Simple shapes and colors were necessary back then. I kept the geometric shapes but gave them a stylized next gen feel. To create this I made modular geometric shapes similar to tetris blocks. Simple geometry with normal maps that are not too noisy or complex. These pieces can be…