Uhh.. * Your own unique “self made” versions of your items which indicate that you are the original author * Your themed items released for Team-Fortress 2 in an exclusive Polycount Pack update to the game * Team Fortress 2 poster signed by the team * A variety of random Team Fortress 2 and/or Valve Software swag
Yeah, the Team Fortress 2 style doesn't really use normal mapping. I can understand if you want to do an initial sculpt as reference. The TF2 models do look as if they were sculpted as plastic models. Just note that a normal bake probably won't be needed for the final product. Sculptris' new 1.0 version is really solid. I…