Thanks. Looked right past that. It doesn't seem to work with dense scenes. Although I'm testing on a 7900GTX here at the moment. Just throwing a few objects on the screen work. I think 2 samples looks better than 4.
Hi Laurens, I just notice something in your video Shader Setup Video 2 you've opened your PostShader folder which have few more fx to choose from compare to the one that we can download from your site. Just curious is there anyway we can download it/ update to the current 1.0 version? Cheers for the great sharer~! _Revel
Yo Xoliul! Your shader totally rocks but im having an issue with alpha channels, i'll let a picture do the explaining - Sometimes when an alpha mapped area occludes an object i get this oddity. Only sometimes though, which is odd? It happens both when 2 seperate objects using the same material occlude oneanother, 2 objects…
Hey there, I started using the Xoliul shader again and its great! I especially like how the alpha channel supports all the different grey values. One question though, is there a way to make a plane two sided with this shader? At least on my computer it backface culls planes and I would like to have them 2 sided. BTW, I am…
Hey Brad, love it that you're doing this sort of research! Did you try the Color_correct post effect on it as well? That one's my favorite. I do agree it wouldn't be a fair comparision anymore with it though. Regarding the blur: blurring in realtime is kinda simple, it's just brute forced. You take a number of samples…
As posted in my baking lightmaps thread, i love your shader. I do however have one problem with it. Using 30 + materials with your shader , i found it REALLY annoying that it seams to "forget" the lights i have selected. By this i mean , merging one scene with another or opening the scene on another computer the shader…
Texture flying off, like "random geometry spikes" is usually a sign of graphics hardware overheating or dying. Not to freak you out, since this doesn't look too bad (this does: http://imageshack.us/photo/my-images/230/53910883bx1.jpg/sr=1), so I don't really think it's that. I'm sorry I don't know too much about this stuff…
Hey Xoliul, Love the shader! Thanks so much for all the time you've invested to make this great tool for the community. It makes almost everything look better. That said, I have 2 things I'd love to see personally. Maybe they are in there already and Im just too dumb to make them work correctly. Also apologies if these…