Hi everyone, Is there a way to create a sphere consisting of only quads? I would like to avoid tris, so as to avoid problems with TurboSmooth and SubDiv Proxy later on. 1. Standard polygon sphere > TurboSmooth The result is not good, because you will get a bunch of wrinkles in the polar regions of the sphere, where the…
So one way to make this in maya is as follows. 1 make a cube give it like 8 divisions each way 2 make a sphere with 50,50 divisions 3 scale the cube so the sphere is inside it. 4 select the sphere then select the cube. (in this order) 5 go to mesh>transfer attributes the settings should be as follows. vertex position on…
Here's a Maya solution which hasn't been mentioned. 1. Create a polygon cube. 2. Add a Sculpt Deformer (found in animations module under create deformers). 3. Depending on the size of your cube in comparisson to the sculpt deformer gizmo you might need to scale the sculpt gizmo bigger to get the desired effect. Voila. If…