I think the main thing I noticed was there are lots of parallel lines ie the folds, the hair, alll flowing in the same directionsome of the shapes are quite nice, but maybe need pushing a bit more in terms of topology, stylethe first one is the best one I am thinking, maybe thats one you did more recently. the facial…
Here's what I came up with regarding my understanding of "good character models".Some of it can be explained away by the fact that animation makes a character as well, but the model needs to be able to support that animation in the first place, so... Doom 2016: has life and power <3 It's not just about the ability to tear…