Not completely sure what's going on here. -The glass in 1 mesh: works fine (not in the screenshot) -Detaching the glass to use the "add" transparancy: I get this sort of 8 sided reflection with "local reflections" on. (left side on the image, right is with it off). Glass itself, and the cylinders around it, have atleast…
Hey EarthQuake, Thanks for the reply My system specs: OS - Windows 7 SP1 installed on an 120 GB SSD CPU - Intel Core i7 920 @2.7Ghz Video Card - Nvidia GeFroce GTX 660 Ti 3GB ram, up to date drivers (version 331.82) Ram - 12 GB I have tried tangent space vector displacement maps on various meshes now and no matter what I…