I know a couple people that left Bioware because they didn't feel secure, both incredibly skilled. Now if you can't atleast provide the illusion of job security to your staff you'll end up paying for it in another way, whether it is taking on less experienced people or paying your experienced staff more. Loyalty is…
there's valve, and there's everyone else. almost everyone else has to pander to publishers and investors who either own the rights to the IP that the developer is working on, or just outright controls the studio through monetary power. valve has neither of those problems, and has grown at what... 10-20% year on year,…
Yep. Games on SNES, Sega Genesis, N64, and PSX were all very innovative differed from one another quite vastly. Even PS2 and Xbox were pretty creative with their titles. SNES is still my favorite system to date... just with the quality of games that came out for its time. Creativity came to a painfully slow crawl when it…