Yeh, vcool, those are some good tuts. Something I have been learning recently is the importance of a good well planned texture. Check out these textures by Casey Burpee on his flickr page , an artist who worked on Condemned 1 and 2. I loved the style of the games, and alot of it can be attributed to the texture work. Note…
Not posting any shots this time, but i figured i'd give some advice to any noobs who might not have tried to tackle this before. I hit a lot of hickups making my first scene, so here goes: Advice: Decide on an environment that can get by largely on just a few high quality textures. Lots of planks, or lots of rock, lots of…