TLDR: Please help our opensource project load .unr maps from Unreal 1 and UT 1 . https://sourceforge.net/p/chaosesqueanthology/tickets/2/There is allready C++ code (https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2) that does it, but our engine is in C: and we only need to load in the…
Here are some screen shots to show that, yes, wolfenstine enemy territory maps are being run on this quake 1 engine: that I did, indeed do the work. And that this project is not a derelict: it implements new map formats, and new features. And if you helped with unreal 97/UT99 map loading (for which C++ opensource code…