You deleted the </div> tag for your footer. Try this code, it should fix it. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Daniel Paynter's 3D Portfolio Site</title> <meta http-equiv="Content-Type"…
Kewl. So I've updated stuff but I can't at this very moment remember all the changes and progression so I'll just post what I do remember. Also these are all w.i.p. Things are still up for changing and nothing here is permanent. I've done some new concepts due to feeling that the ones I had were a little weak. The colour…
It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. We've been focused on improving and adding content to create a richer world. There's new characters, an entire new set of hand painted buildings, traps, overhauled zones, new animations, bug fixes and…
Note: If you are using Nightshade UV Editor at work it would be interesting to hear what studio you are working for! :) :: ABOUT :: Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work. :: VIDEO ::…
maze : good points overall. Also your talking about two very different techniques which will soon start to appear in games which is great! All the things mentioned about the textures in my scene were as far as I could go within a schedule and tech. We also have moments where we have to sacrfice detail to get that magical…
Any package. If you are already a draftsman with the knowledge to draw a plane properly, then not only can you translate everything you make on paper, but you can create all the reference you need. If you're totally new to 3d, choose blender. 1: free and open source 2: actually awesome 3: a lot of beginner videos in many…
Judging is over and were FINALLY ready to begin announcing who the winners of Polycounts BRAWL Contest are! As you may remember, the judges were sent the Top 5 FIGHTERS and Top 5 STAGES as voted on by the Polycount Community. From there, they rated the entries in 3 areas: Artistic Achievement, Technical Achievement, and…
The write ups for game art aren't as good or as solid as programming resources. There's a few reasons for it. You always need a visual example for art related terms and descriptions. Game art is constantly changing, things written even 5 years ago can be really out dated. The polycount wiki is a decent place to start, lots…
Sorry, but this shit is long. Get comfortable. The early years: I'm originally from Southern California, where I spent the first 15 years of my life, most of which living with my Mom in the LA area. She would constantly threaten to send me to a mental institution because I was always drawing "demons & monsters, why cant…
My stories a long one haha, goes through getting in anyways possible without any connections, to leaving a good job and changing up to be a character artist, which was a mission in of itself. The Beginning Basically I worked hard through uni doing illustration and graphic design, had no idea what I wanted to do until my…