and yes. half life plays in russia. i mean where else would u see such a big hate between citizens and the regime? oh wait. china. aaah. north korea. i am not the fastest or smartest homo. now i understand! hehe. the 3d artist then asked the programmer to share their opinion on the leak. this is the answer from the…
FMX 2016 With around eight talks per hour to chose from and over a four day period its a great event to go to. Here is a selection of talks and there are loads more here, - http://www.fmx.de/program2016/overview Unreal Engine Creating a
Live Digital Human for Hellblade Creating
Virtual Humans Virtual
Humans Workshop The…
-Eyes are too big and I believe it is what is making it hard for you to make any progress. -One guideline for spacing the eyes is that the head should be able to fit approximately five eyeballs across its widest part (parietal ridge ish area just google widest part of the head or head top view) and your eyes should have a…
Souls-like game with a focus on hyper-realistic graphics and immersive gameplay. The game is being developed using Unreal Engine. Position Details: * Role: Senior 3D Animator / Senior VFX Artist * Type: Full-time, Permanent * Location: Remote * Project: Souls-like game * Responsibilities:* For 3D Animator: Creating…
Whenever I tell anyone that I make video games, they're usually asking me if my life/job is similar to the movie Grandma's Boy. "Oh my god, do all game designers live with their parents?" "Do you sleep in a car?" "Do you sleep in a bed shaped like a car?" "Sweet! I wish I could play old school games all day." "So how much…
Hello everyone!! This week I’ve been working on some short animations to give the impression that the piano plays by itself, like a player piano. To do this, I’ve created a simple rig. I’ve also been working on an initial render and lighting pass. As well as an initial pass on the cinematics. https://youtu.be/gNxRsjFjIcY…
Hello mates, I've been working as a freelancer for some time now, during which time I've learned to use a lot of broad of software, as generalist I know that you can imbed different software in your pipeline, but how is this in a company? I really like to ear your experience about this bc atm I really feel comfortable…
I guess I'm seeing something that others aren't. Lord knows I could be wrong (and it certainly wouldn't be the first or last time). I had a chat with one of the creative directors I work with regarding interactive worlds, and how Video Games seem to be moving into a direction less about a linear controlled story, and into…
https://syncsketch.com/sketch/FBALHwm8oZ3i/ Hey all I've got a few clips lined up and I'm getting them ready for putting into a portfolio but would like some critique before I put it all together. I've got some in progress game clips all set up on a sync sketch space and was wondering if anyone had any feedback. If nothing…
https://www.youtube.com/watch?v=iWsdZ0IUhcg it's not a good tutorial. no sound. And this is much easier done inside photoshop. Only reason i did it in substance painter is because I learned painter before photoshop and put off learning photoshop for too long. But it's like a five minute ordeal in photoshop versus much more…