We just wrapped up week 3 and there are some cool insights I wanted to share with all of you. On week 3 we focus on creating a hero rock piece and 2 small rock boulders for our scene. We create the low poly version of these meshes and bake the maps to have our game-ready rocks. It is amazing how much you can get with just…
Another update, I've been kinda slow with conception this hero piece here, but here's where I am right now. For better composition, I've made the sculpt to be taller. I'm feeling kinda stuck with the design of the hero asset, so I think what I'll do for next is actually complete the base modular pieces for the building…
Everyman The story of an everyday worker who toiled away a battleground where extra terrestrials and warriors were pitted against unspeakable on horrors on a daily basis. Naturally our hero was tasked with fighting horrors as well, and managed to survive for quite some. The working conditions were terrible with long hours…