I'm not sure which engine really. despite going to college for Game Art, i have very little knowledge outside of maya or photoshop. I'd like to be able to throw it in the source engine or UT3. Which engine do you use at your college? (I use UT2004 right now at mine.. Art Institute of Fort Lauderdale. We're in the process…
Looking ace :) 15k tris? In that case leave it like that mate. Maybe use some mesh to push out the kneepad a tad? Just to get some extra detail in the silluett on the legs.
8gb for $299? Ouch. It's cool that it's got internet and all that, but still. That's a hefty price for such small storage. I've got 9gb of music sitting on my work PC right now, and another 15GB at home. A paltry 8gb for that price seems steep.
Actually gizmodo made Jobs officially ask for it back - I think that was enough, pretty humbling for the company and a leg up for gizmodo. Apple soon after filed a report with the police, because of the phones intellectual property (this is not just any old police, it's the team that handle corporate espionage issues in…
@ Hazard Niceeeeeeeee! :D @ Raven, looks like a nice start, maybe a little chunky around the thighs? Anyway.. my 15min sketchy getting down some base shapes:
There should be a way to convert your student license to a pro license for a significant discount, ~$1500 IIRC. It used to be available a few years ago not sure about now, check with some resellers.
http://www.thegnomonworkshop.com/store/product/153/Character-Modeling-for-Production http://www.thegnomonworkshop.com/store/product/155/Character-Texturing-for-Production These ^_^ I may buy these looking really good :)