but it would be cool if the image was projected into a vr headset.. imagine games of laser tag where people are firing rockets and railguns and carrying huge guns.. real life quake!
Hey guys! This is my first post here. I make furry figurines, 3D models, games and VR experiences! My first project is Judy Hopps, from Zootopia! Here is the first WIP:
I had the pleasure to work with some friends on a VR game called To The Top making player customization art I've put Marmoset viewer versions of everything up on my artstation Dump incoming!
Hello, I've been working on a flintlock pistol to be used in a VR simulation. I wanted to get some feedback on it. Any comments or critiques would be greatly appreciated! https://skfb.ly/VTYH
Hey all, I just finished another ship concept via Zbrush, Keyshot, and Photoshop. Check out the 3d Model here: digitalenvironmentartist.com/VR/S13/S13.html
Thanks. Yes, this is ingame mesh. Total polycount of this cockpit is 409.000 tris. This is VR-ready model. Player can move camera very close to geometry, so it should be like this.
A colleague got the scene working in VR! Here's a short clip of it. https://twitter.com/griffitii/status/1220388941750325248?s=20 It's pretty cool to see the space up close and personal!
Update, finished client work. Gloves and gun i've done for a super fun VR game AIRBORN that is coming out soon! More on Artstation: https://www.artstation.com/artwork/XBwVvy