Hullo, long time no see. Didn't manage to work on this as much as I wanted in the past weeks but I figured I'd show how far I got. tl;dc version: retopoed the helmet, made the arm armor into actual plates instead of a single dynamesh and added proper gloves, gave him some standard zbrush materials to keep track on what's…
@JordanN You should have posted that scene first to polycount for advice, like does the roof have to have so much polygons? does the ceiliing lights have to be so high poly for not that much silhouette change?. Also, your not a senior environment artist you don't need a high IQ to see that.…
Exactly, it's when re-importing that things break:( I will try your method asap. I thought I did something wrong, though I feel bad that it's also happening to you at least now I know I'm not going crazy. I did not know they where using 119 Water Street, that is awesome :) Thanks for that info. For slushy snow, I'm…
Wanted to say thanks for everyone whom left a response and advice thus far. I'm not afraid to taking a paycut, so long I can move into a part of the U.S. that has a corresponding appropriate cost of living to compensation. (Currently where I live in NJ, cost of living to compensation is a shit show.) Additionally I have a…
@Klawd I gave it a shot, and that asymmetrical extrusion was indeed confusing. The solution would've been quickly apparent if there were any front view references online, but I couldn't find any for this object (Kriss Vector M4 Stock Adapter). I think it worked out okay besides the manual loop scaling in order to connect a…
The fact is the studio are keeping the technique they are using under wraps so we are just speculating on what the technique might be and the research I have done so far shows that there has been research going on in this field for a while from some of my previous post. They are currently working with the Toonboom devs on…
Hi guys, I have no idea on how UDK works and interested in knowing more about it. Recently I downloaded the video tutorials from the UDK website page. After a long wait (internet is a bit slow in here) only I know that 1 of the file was corrupted, the file that I mention is:…
I'm, what I would say a low-mid level 3d modeler. I don't work with texturing and just make some more basic models (Some models are attached) . I'm wondering how much I should be charging per hour for my models? As I said I am fairly new to 3d modeling, I first started 3d modeling around October of 2019 and was doing it on…
"Redemption" Finally, I present to you my first artwork for 2020! Thanks to Mr. Robert Hodri for letting me use his artwork for reference. https://www.artstation.com/artwork/EEeve After a whole year of procrastination, I finally had the energy and the motivation to finish this piece, which was given last January 2019. Lots…
Project Description: VFX Work on a Low/Mid Budget Science-Fiction Comedy Television Series currently
in post-production. This is for Remote/Off site work Premise: When two robbers, friends with a troubled past, break into a house they
discover that the tenants are actually aliens in disguise as humans. The spear
tip of an…