looks sweet. Since there is some electicity involved could those machines have some wires as well? Because right now the design suggests only liquid related function. If water is being transformed into electricity there could be also wires ind isolators:…
Unless I am missing something as well, don't think you are missing anything. Don't even need to get the component mask for R in your one> You are component masking a float but it's already a masked float straight from the vert color node, so that shouldn't do anything. The other graph basically ends up multiplying the vert…
Your stuff is nice man. I would normally advise against having both env and characters but you seem pretty solid on both fronts. Your env are def stronger but you seem to fit the generalist mold pretty well. The one thing I would nix is the demo reel unless you have animations or fx on there. i didn't even bother watching…
+1 for swizzle For the character - You need to find a way to sell your work in a way so that an employer sees that your organic modeling skills are transferable to env work. Env artists with good organic modeling skills definitely have a plus over people who can only do hard surface well. Maybe the choice of character can…
Already checked the discord, slack and such link. There doesn't seem to be anything with screen sharing. Looking into alternatives, The hangout were a great social interactive learning environment, I gots lots of learning to do. Glad to still be in the land of the living with all you schmucks!
Hi polycounters ! I'm following you since two years now but thats my early first post and i would be enjoyed to show you my entry for the eve online contest. The meaning of the contest is to create a spaceship suitable for the universe of EVE online wich have a lengh between 50 and 1000 meters. So i decided to create a…
Hi! Could you share the meshes, so users can reproduce the issue on their end? If you don't want to share the whole object, you could isolate a part the issue can be reproduced with. A zipped archive can be directly attached to a post.
Hi all! Currently working on a sculpt based off the the actress Alice Eve. I'm having trouble getting more of the likeness out of the sculpt and could really use some input. Thank you everyone for taking a look!
Hello, My name is Brian Selman, and I am a Senior character artist with 6 years of industry experience. I specialize in Characters, Props,and engine integration. Have also assisted with creating environments and animations. If you're looking for a well-rounded 3D Artist who has experience with the full pipeline (Asset…