It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. We've been focused on improving and adding content to create a richer world. There's new characters, an entire new set of hand painted buildings, traps, overhauled zones, new animations, bug fixes and…
Yeah seemed like some deep anger issues there, with not much room for mellowing out. Though I'm leaning towards more like a temp ban next time with a clearly worded private message on what's expected. I hate just shutting the door on someone.
in all my experience it's been negotiable and should be part of your contract. i've so far always billed firms in euros, meaning the conversion from dollar or pound is not mine to bear. currently working for a US firm in this scenario, too.
Hi. I'm Invader Fluff, and I'm fairly new to Polycount. I only recently gained enough knowledge in 3D modeling to even be able to attempt making items for Team Fortress 2, let alone video games. I've only been doing 3D modeling for about two years, but I've learned a lot, and am still learning. I really want to improve the…
Thanks luge, I think it looks better this way too. Yes, the door, stair steps and the stone arch are on one map. On another map I basically have everything else making up the stairway and platform. Here's the map, although it's got some spare space that I haven't used yet (might put a barrel in there or something) and the…
I never noticed that... finally joining in on this thread as I need my Lost fix, Brother. I didn't like the last episodes of series one, that smoke was poor. I was really hoping for some sort of massive mechwarrior thing to come stomping in. However judging by that polar bear, I doubt it would have been convincing. I think…
Update! So I meant to post this earlier, but unfortunately baking the meshes took a little longer than I'd initially planned due to an unforeseen glitch with the arm high-poly... When I uploaded the last post, I had everything but the flamethrower attachments concepted and made - I've since then done a loose, simple…
Hi! Overall the scene has a nice mood :+1: On second look, some notes: * Did you work off references and/ or concept? Would share those too, for context. * Proportions look a bit unbalanced to me. For example the beams holding the roof look massive in comparison to other elements, making it look very top heavy. The…
one thing i thought was interesting on the animal cruelty/protesting side of things is that my girlfriends brother is a game keeper, mainly looking after pheasants. I've been to his work and seen the pheasants and decided they have it pretty good (in contrast i once worked in a battery farm which started me cutting down in…
yeah. i know ive got a bit of work to do with making a low poly, but generally, i dont see how 10k is too high. i do understand that i may not need all of it, but i mean, looking through some other portfolios and game-res guns, im seeing things between the 7-12k range. im really trying hard to break this down as far as…