Only because we (or maybe just me) want to meet and not battle 520 bridge traffic yet still meet at a decent hour. Most of the game companies are on this side already. Like I said... everyone is totally welcome. -R
http://news.yahoo.com/photos/ss/events/wl/082506stpetersbgfire http://news.bbc.co.uk/2/hi/in_pictures/5287862.stm but also look at the street; light on the left, dark on the right. and the structure, even if it looks copy/pasted, is actually there. the woman in pic 7 on the BBC site looks pasted in. take a look at photo 15…
Julien Noel - I'm glad u like the sculpts. :) hehe All sculpts are made in Sculptris. :) I entered the Character Forge3d challenge at CGHUB(History's Villains). I made a bust of Joseph Stalin. Here is the sculptris file u want to check it out. http://www.sharecg.com/v/52110/view/5/3D-Model/Stalin_bust
i managed to make my own manga leilei http://boards.polycount.net/showthread.php?t=52976 with the same software , Blender , and if anyone wants the Blend , i will send it to him after the work is complete . regards / 3DGURU
Thanks Steph! Im done now... I'm hoping to try one more item before the contest is over so I decided to finis this thing up! https://steamcommunity.com/sharedfiles/filedetails/?id=529417574 https://www.artstation.com/artwork/killing-floor-2-guns-n-ammo-baliclava ^so much wasted space X_X^
update v 0.8 - 3 new functions: assign checker map; set "flat" view mode; normalize UV shells (thx to MoP) changes/updates: (1.) ask's the user in case mental Ray is not assigned as the renderer if the script should assign it and continue the script. If mentalRay is already the scene renderer everything should work right…
http://www.linkedin.com/pub/tanner-kalstrom/13/52b/5a0 add it up! I don't think there's an issue adding Linkedin to your website - not so sure about resume. Unless it's a digital copy I suppose. Shrug.
http://boards.polycount.net/showthread.php?t=52412 Learn how to block out levels (using basic brushes, terrain editing features and such) and you could call yourself a level-designer ;)