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Re: Understanding averaged normals and ray projection/Who put waviness in my normal map?
Reply by
Chimp
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Sep 2014
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Technical Talk
This thread has been a great read, saved to PDF for the future. Thank you!
3 results
Re: Shock - Dota2 Concepts, Collaboration, Workshop
Reply by
Shock
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Jan 2014
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Dota 2
the idle animation was totaly reworked. now the final animation settings: some details:
3 results
Re: PORTFOLIO Remco van den Berg
Reply by
Cay
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Mar 2015
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3D Art Showcase & Critiques
EDIT: works fine now.. idk what that was.. might have been the internet
Re: Yet another Showreel thread!
Reply by
joshschmitt
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Mar 2015
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3D Art Showcase & Critiques
@Nistrum I think its a good start, idk hard to explain atm.
Re: Mini Men
Reply by
A.Kincade
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Mar 2010
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3D Art Showcase & Critiques
That bug and the idle animations turned out great. Keeping an eye on this. Great stuff.
Re: RGCA - One-Minute Movie - Polymeddy
Reply by
Polymeddy
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Jun 2015
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Contests & Challenges Archives
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Reallusion Game Character Animation Contest
Update Run cycle edit (arms pushed 1 frame ahead) Idle
2 results
Re: how much performance increase from modular environments?
Reply by
Wesley
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Jan 2012
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Technical Talk
Kinda skipped this thread, but this should be useful: http://www.scottjonescg.co.uk/FYPResearch/Investigation_into_modular_design_within_computer_games_v1.0.pdf
Re: Pinocchio_Character
Reply by
Dysengaged
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May 2012
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Also done some animations, will post sooon :) Walk, Run, Idle etc
2 results
Re: [Technical Talk] - FAQ: Environment Modeling & Resources
Reply by
Leader
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Sep 2010
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I have to study alot and idk from where i should start
Re: Ancient skinning tutorials
Reply by
Psyk0
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Dec 2012
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Sure do, PDF files here: https://dl.dropbox.com/u/64286672/Skinning_Tuts_PDF.zip
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