Getting closer to reality. Your lower (the plastic block extending above the pistol grip) shouldn't be that much wider than the receiver body, nor should the magazine well.
hi my advice to you would be to increase the frame rate to around 25, then extend the range of frames in some of your movie clips too give smoother transitions.
hey thanks! yeah, just extended it to the left and increased the size. Cleaned it up to get rid of the text so he could use it as a background for powerpoint (leaving the copyright).
I've done some stuff in Game Maker. It's actually quite easy to get something up and running, and you have some ability to extend it. Kind of fun actually.
Agreed. I think it's fair to assume that social media platforms are losing their appeal, and people are *very much* thirsty for places like here and are slowly but surely coming back. So, a big thank you to everyone behind the scenes putting time and resources into maintaining this place. If anything I'd personally love…
Bakers are still doing a not so great job at padding normal maps.by extending the color (so the same direction) instead of estimating the slope. https://shaderbits.com/blog/uv-dilation
https://vimeo.com/252081488 https://syncsketch.com/sketch/61949a0d2e3d/#321337 - with static camera Worked on this over the weekend, need to add some facial detail and then look into extending the animation to show more secondary motion.
5) think about what a soldier who is dealing with fire for extended periods of time would need to wear. Also, google flamethrower soldier. There are many concept designs.
Just to be clear, can we modify the silhouette say extend the hilt or make some extra curves on the blade or even flip some parts (flipping the end of the hilt)