Working on the texture for an old model I did some time ago. Not 100% done but getting close I think. I went for diffuse only. Max viewport 100% self illuminated.
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
@littleclaude @Isunoj Thank you!! @Ruz im not 100% on which one you mean but if its max, the main character all props to the lead Milly parkes, I only did outfit for her :-)
Make the tightest shadows 100% black and the tightest highlights 100% white, it will give it more depth, and feel more like metal, whereas right now it seems the contrast makes it feel like it was made out of brick.
with the difference in lighting from the planet to the ship i would say its from a space sation or another ship "While shepeiro's paintover might not be 100% accurate either" my paintovers are 100 % FACT ;-)
Thx :) Yeah, it's a 100*100 plane. I'm baking from a 50*50 plane. All the brushes used in ZB was on wrap mode 2. Cnfortunately Crumple kinda fucked up in wrap mode.
I was expecting it to be 50, but it turns out you can go beyond that. So I'll have a guess at either 100, or whatever level you end up once all skills turn 100.
Check this out: http://forums.steampowered.com/forums/showthread.php?t=1300631 If it says 100%, it may not actually be 100% because it rounds up. Also bonus items... I was just discussing this with a friend the other day and found that on the steam forums.
!!!!!!! well, length, width and height are the dimensions of your box in whatever your unit setup is set. 100 is the scale value in percent, since you have the scale tool selected, so 100 is totally correct. No issue here ?
It's not an issue with the Dota 2 settings. Post your masks so we can have a look and see what the issue is. Keep in mind that if your alpha channel of either mask is 100% black or 100% white the masks will not work.