Thanks you so much guys for the great comments! its really apprecieted! @ motenai FOr manging all the diferent overlapping pieces i dont have any particular tricks, i just try to mak sure that my proportions are alright (wich i always end up reworking :D ) before adding to much pieces. For the surface details Basicly its a…
I think I'm leaning toward the floating alpha eyes now, because we're going to be adding skin texture swaps, and it'll be easiest if all that info is in one texture below. It'll be more expensive but I'll see how far I can get with cutout shaders. Thanks for tossing some ideas around. I haven't planned for a large scale…
convert your dominantDirectionalLight a dominantDirectionLightMoveable and hook it up to the "Target" of the Set Actor Location node. Uncheck "set location" in the Set Actor Location node properties. Crude, but tested and works. When the level loads it'll add a value of 100 to a float variable. That variable is then fed…
Hey Zerk, welcome to PC. The shock rifle seems a bit clunky and significantly lower rez than the target painter. No offence but its a tad boring in the barrel area. Adding some diagonal slits to dissapate the heat from the shot would be effective to add more visual interest while keeping the weapon consistant with its…
I just scanned the thread so forgive me if you mentioned it already, but just to make sure, what are program you using to bake this? Blender? Did you try to use the Blender's native baker to compare the results? I also highly advise to bake the same maps on xNormal as a form of sanity check whenever you get issues you…
It says Korea (North) anyways, generally speaking. yes if you are good enough to deliver decent quality you will make plenty more than USD 2.5 per hour, I would say for non indies your aren't there yet, but there might be indies who could use your support and pay you more. We work in AAA most of the time our juniors make…
Perhaps try this: 1. set the character in the desired pose (t-pose) 2. select the mesh (with Skin modifier) 3. in the main menu bar : Tools > Snapshot (options Single and Mesh) This will create a copy of the mesh in Max, set to the t-pose with no Skin modifier. 4. select the mesh with Skin modifier 5. Set Skin to Off (eye…
This is just my take on it. But from what i've seen, there are two main type of fanbases you can build. The artist respect driven fanbase, and the general public. With the artist fanbases, you just need to be kickass and make amazing work, and people will follow you because of your skill. Most concept artists with…
weapons auto target the nearest enemy by default, you can manually change targets as well. Different weapons have different characteristics. The different character types will have different looks and upgrade as you get higher class armor. as for plot After years of service you finally are able to cashier out of SolForce…
I've seen that scene for a while and yet I still dont know what you want to achieve. Sure you are saying that things are not finished yet, but what is your visual target ? Take a few screenshots, then work on them in 2D to get the EXACT target that you want to hit. Then, edit your scene accordingly. Things dont work in…