Looking good, the head is spot on, but please fix the chest , the 'pecs' should extend further to the shoulder - see here: On your mesh they seem squeezed in towards the center
Congrats and good luck with the "extended interview". Show em what ur made of, piss n vinegar. Oh and your animated gif there is slightly disturbing, if not arousing.
I would extend out your bamboo supports from the floor and flare out the ends. Edit, same with the roof supports, keep it chunky, but don't over do it.
You haven't said which program you're using, but in Max there is a primitive(extended) called a Hedra. This pentagon/hexagon pattern can be easily derived from the Hedra primitive.
@Badcogg, I'm pretty sure the polycount contest extended to wards/huds/couriers, its just not implented. As for next month. Take a poll maybe, sets vs singles?
the logs should be alternating one ontop of the other, interlocking. yours are all intersecting. also the roof looks too small to me, extend the shingles out a bit more
@fourtynights - a little birdie told me that the Beta will be extended for roughly another month, so i would say yes to your question. More info to come soon!
*Pixel* padding. Sry...When the edge pixels are extended out. When you don't have this, then you'll get such seam line errors once the texture gets mipped.