So I recently updated to 2019 installed things to default directories and made sure the GoZ path was correct. If I press the GoZ button on any subtool it will send over the mesh just fine. When selecting another subtool to send over..it does nothing. Restarting Maya, I can click the Visable or All button for GoZ and…
Just wanted to share with you guys my Unreal game jam submission, as of now you can play the first player with a mouse and keyboard and the 2nd with a controller, the idea of the game is to make a tower to reach the final destination which is by the queen side, you reach that destination by spawning the Ram planks, you can…
Hello, well i modeled a Scythe which i want to use in Left 4 Dead 2. Then i textured in Substance Painter, note that i have four Texturesets so i can better apply my materials. Now im stuck at the point where i dont know if i need to merge all four texturesets to one big, if i want to use it in the source engine, or if i…
Yep, the value is hardcoded. The dotnet can be used to access some SDK stuff, for example: iGlobal = (dotNetClass "Autodesk.Max.GlobalInterface").Instance So, maybe this can be used to change this value. I've checked the SDK for 3ds Max 2019 and the editable poly sample codes are updated, for example with the bias property…
haha very nice site and work Fletcher, just the other day this site was empty and I was cock teased by you. Now its full of win, I think my fav has to be the shield. Keep it up man stuff is great you can also add that your work is displayed in the ga montreal art gallery. Someone took a snapshot of the open house. This…
I saw this in another forum - perhaps related to the lag? Seems like they changed something regarding Windows Ink in 2020. You could try panning and zooming with the mouse first to see if lag occurs. Here’s what’s changed in 2021.1: ADDED: Preferences >> Tablet >> Tablet Driver API to determine how ZBrush works with…
That's craaaazy, I wonder how they actually pull it off, does anybody have any idea? Some of these scenes look incredibly high poly if they really keep all that geometry hidden in there. The stuff some of the people in early access have made is incredible, some are actually trying to remake popular games: FF7…
Thanks for pointing that out, FourtyNights. That problem seems to be the case, but since I was not sure about my model's quality (and blindly relied on SP) I tried to fix it first. I just downloaded a Marmoset trial, checked the first model and the one with the new UV layout on the affected areas. The first model on…