Play Monkey Island HD remakes(they include old version too, you can switch right in the game from old style to new and back), and then play Monkey Island 3(looks and plays good) enjoy :)
Hey everyone... not much of an intro though .... just gonna start a first sketchthread here .. hope ya'll enjoy watching and poop a lot of crits in here !! :D :D Holy cheers !!! starting with this one which is quite and old one.. poor pitt !! with some balloon muscles .. lol .... just to give a comic feel as per some…
geezus, no probs, but I only buy brown ale for friends:) EQ thanks for the recommendations, prolly gonna go for a slightly dearer one though Add3r - Ardbeg Uigeadail looks interesting too so far I am thinking of…
Nice progress Gir! Your anatomy knowledge is amazing, honestly it was like 1.. 2... tricep! I do have to second what people are saying about the cloth though, right now it's looking like the symptoms of sculpting on something that's initially too dense, which seems to be the case? I'd say that primarily it's missing a lot…
Defiantly overexposed, but I still like the old stuff. The new stuff is pretty good too. It's weird hearing new vocals with old songs, from the same band years later. Not really a bad weird, just different.
I've failed you, Robooooo!!! T_T I tried to sketch something while watching the finals but, damn, too much distractions...that match was beyond amazing! It would be nice to include 3D artists too (to model our drawings or create they own). Maybe we could do something similar to the *ART JAM*, but Dota only? Many artists…
While it doesn't look too bad, I can't help but say she looks very masculine. Females are Slender and more graceful than males. She looks overly athletic. Her face makes her look old too. And those breasts are massive. I mean super huge, damn son. Her shoulders are wider than her waist, which gives her a very masculine…
Hey James, thanks for the reply and yes the image 2 is a car door, what do you mean by "far too much frame" ? And yeah, a friend of mine told me that the door is too thick, i was thinking at a bunker door when i worked at it. Didn't saw the texture problem at the main door, thanks for pointing it for me ^^ Also the decals…
Hello Matt, Wah, I'm impressed. How many tris does this asset have? Great job on the materials. How did you setup the top part material (the translucent one)? Did you do the modeling too? Not easy to find something to suggest. Maybe the lightbulb could glow more and be brighter. A glare effect could be cool too. Just found…
Back when I didn't have Internet I also managed to keep going with this old value study and I finally finished it: I'll keep more loose in the next ones. I promise. I followed a brief perspective lesson and this is an exercise I made: Not too happy with how it came out, especially the guy on the gondola, I think I was too…