Whoa, i thought you were going a different route with it when i saw the backside.If i had to say, one thing I'd say would've liked it more to see some "separation shadowing", from the metal plates.Guess i am the silly one to expect it to be a "stylized/tooned" final, did not see this one coming. And if you did try to do…
Hello polycount! Since I have not worked in a company that made triple aaa games before, I would like to ask you a question that I am curious about. What is the average time given to a weapon artist at game companies to model a weapon? Anyone have any information? Short question what is the average deadline? Thanks
Hey man ! i have short time so ill be brief : * The folio feels a tad "empty" and you seem to focus on props when you say you also specialize in rigging and lighting in your artstation, at the moment you dont showcase any of that so i would refrain from publicizing stuff that you dont show work on. * There is a lack of…
Hi ! We made her speak :) It's all in French, at the moment I want to focus on my mother tongue cause that's where I feel the most natural and precise when I write, I'll keep the option to play the game in English and if so Mevenn simply won't say a word...yet (I guess. But I don't know if/when I might have the time to…