Cool creature design! One of the suggestions: would you consider adding finer details to the face? Right now it feels a bit too clean compared to the textured body, almost like a 'baby face' effect. Those extra wrinkles, pores, or scars could really tie more everything together.
The mod is Baldur's Gate Redux for the Dragon Age engine. The plan is to remake the entirety of BG2, but we're releasing in modules (otherwise it would be years before we released anything). The first module was released before I joined the team, and was more of a proof-of-concept but it does contain Irenicus' Dungeon as…
Hello everyone! I was lucky to make this creature with famous creature maker - Fabrizio Bortolussi. I think you know him. He been sculptur and texture artist on many horror films and horror games. In this project he sculpted and textured this amazing freak lady. I make shaders, lighting and render of this creature. So…
So! I have managed to find a programmer! My cousin's husband is a full-time programmer at Wizards of the Coast, and was full-time at Microsoft before that. He's an awesome dude, we love the same things / games, and we started meeting weekly. He's already started prototyping some basic stuff in Unity and we're going to…
from a concept artist point of view... the eyes you've given him are the type you'd find in mammals, and not an amphibious creature like this guy seems to be. also, the shape of the eye socket needs tweaking, as his eyeballs look ready to slip out. regardless of the protruding fins everywhere, there's not much to suggest…
@TheodorUrhed - I understand what you mean, but my lecturer said this would be a great creature to make as it will challenge me due to the lack of reference. I will be taking references from real world animals for things like skin details, for example I was thinking a Rhino type skin. This creature isn't in any playable…
Haven't played 2, but I enjoyed the first. There was only one big let down for me, (since I'm incredibly nice person I approach games with a good understanding of what it's offering and therefore don't become butthurt when it isn't the second coming.) They talked up dynamic AI and multiple creature scenarios with different…
Here is my current work in progress. This creature will be part of my teams EGG game project. Concept ideas My Photoshop skills are still amateur at best. My creature needed to meet just a few criteria. a) Poor vision. b) Powerful appearance. c) Non-Threatening appearance. d) Thick head for ramming. Anatomically I realize…
Hey so I'm making a block of landscape for someone for their game, Vivarium Seed: Keepers of the Last Continent. This will be the demo level. It's based on large creatures with tribes of people on their back who fight each other by sending the people across to the enemy creatures. The landscape has a river network that…
Today was hobo day so I got more stuff done! I ran into an interesting issue with her feet. I couldn't tell if it was more creature like or human feet, and the game reference is too blocky to tell. I decided to go for the creature version since she is an aeon. Also, the rest of her aeon buddies are creatures so the mini…