jumping on it. Portal 2 Personality Core (Test Render 1) a shot of the current rig and the proxy mesh is there. stay tuned for a WIP thread in both forums. the render is basically just for post-processing lookdev. the textures are getting there but the animation is way off. running at 95% speed to boot. apparently i forgot…
Hi, I can't seem to get the wireframe to render an image with the mesh material render. So, how do you do it? Each time I try, I end up without wireframe in the render image. Thanks
Hello! I’m Joaquín, a 3D Artist with 8 years of experience working in the game industry. I specialize in environment and prop creation. I’ve primarily worked in realistic Sci-Fi Unity games but i've also been employed for stylized/lowpoly work. I am available and looking for remote work. I’m open to work in part-time,…
Week 12 (Final week) This week I did more adjustments on lighting, textures and camera angles I would take a render everyday and put it next to each other to see how and what I improved (left to right), I also wrote on the side of the images on what to test out and improve on the next render These are my final renders (not…
So, I'm trying to render out a sequence of frames. I can render individual frames just fine with no problem, but as soon as I set it to render multiple frames, it just continuously renders the first frame over and over again, for the duration of the frames I selected to render. Any ideas wtf is going on?
I'm crap at rendering, it's something I want to get in to more deeply. any advice on getting some nice renders, I can get renders out, but any tips from fellow artists would be great.
"Tropico" Product Render Second render of my 3D maraphon. P.S. do anyone need a breakdown of my artworks? Cheers! Portfolio - https://www.artstation.com/dancrab
I wondered if someone could advice step by step on how to get rid of this white noise on my GPU renders. I am rendering for my showreel but cannot get rid of this noise on my renders. The denoise optix works beautifully in the arnold render view, but when i render the frame out to a jpeg or whatever it shows all the noise!…