Okay, here's some tips. Also you had some weird geo (doubled verts) on your mesh that I cleaned up. Also I deleted 3 of the 4 fins, you can just mirror them back (Once you've finished the UV's—would make sense to have them overlapped / share the same texture to save space). You might also want to bookmark this for further…
There's some reference here showing some geometry layers with texture scrolling, also called texture "panning": http://ericchadwick.com/img/mmo_worldbuilding.html#volcanicbeach The scrolling can be done by animating an offset (a numerical value) that's applied to your U or V coordinate. Some previous threads too, maybe…
Time to do a timing pass, i think. looking good otherwise. As for dropping the sword. For something like this, I tend to just cheat it. I`ll have 2 swords (just duplicate it). one is parented to the hand (S1), the other is free floating (S2). Say you want to drop the sword on frame 151 (thats the frame its no longer…
To be really honest, it looks terrible. Please take a look on Jessica Dinh's thread, tons of knowledge are thrown there. There's this great tut too, by Jfletcher. http://www.polycount.com/forum/showthread.php?t=71942 And finally, check this post: http://www.polycount.com/forum/showpost.php?p=1515379&postcount=170 And…
Imperatum - ProSocialGames Imperatum Characters So excited to show you Characters we've done for Imperatum - an action sci-fi RPG game in Unity ❣️ A lot of fun working on 2D concept, 3D model texture inspired by HearthStone and League of Legend. Only ~15k tris count but we can still achieve high quality look! Client: Pro…
Cool, Yoji. Glad this helped you. :) Also @thatanimator: You were right about her features. I could've worked on those further but I wanted to finish it up in time. Here's what I'm working on now: http://www.polycount.com/forum/showthread.php?t=151199
Here are new pictures of my project: I've made a thread about it, you would go there for more information. Here's the URL address: http://www.polycount.com/forum/showthread.php?t=153027
Sorry, running max 2013 with I believe the latest service pack installed. It says 15.0 in about. And yes I used Space Frog's script and then drag and dropped Cathodeus' script into the editor. Is there a way to remove Cathodeus' script? Like run it in reverse. The error only came up once and then didn't come back... Max is…