Asylum: that's a fantastic example.... I kinda get it now also..found the thread http://boards.polycount.net/showthread.php?t=53581 hmm the more I read and think about it, I think I'm starting to understand. so if you paint a diffuse, and then turn it into grayscale, you can then adjust the details.. well basically like a…
Hey Se7ered. you've gotten lots of good constructive criticism here... what's true touched on your UV's, and I wanted to echo that not only would they have benefited from symmetry, but also there is just a WHOLE LOT of unused space. I've bee guilty of the same offense myself, and it's something that is very important to…
hey guys, I know it wasn't ror's intention to hijack the thread, but I feel its gone a little off on a tangent here, I made a thread in general discussion where you guys can share your thoughts and experiences and ask questions and so on http://boards.polycount.net/showflat.php?Cat=0&Number=53569&an=0&page=0#53569
[ QUOTE ] [ QUOTE ] america is a fuckin huge country. i'd like to see some stat comparisons for violence in other areas of the same size, say,ALL of the european union. [/ QUOTE ]How about Australia. We're pretty much exactly the same size. I can't find the statistics for the last couple of years, but in 2004 we had 283…
Technically I wouldn't enable render. But instead apply a sweep modifier. Sweep has a few interesting custom shapes that make for some interesting trim, as well as the ablity to define a custom shape. VERY handy. It also lets you pick the point it aligns to so you can make the trim set flush with the building. Sweep also…
I cant even run mine. It crashes after the cell scene. It wont run at it's own reccomended settings. It looks terrible, reviewing the videos released, they removed object shadows COMPLETELY. Not just softshadows. Maybe it's a bug, but it looks like everything is just fullbright. Characters have shadows yeah but nothing…
there is some great reference /inspiration in the contest and challenges section. one of my favs- http://boards.polycount.net/showthread.php?t=53731&page=4
I have made an SDK of my Bunny that is included in the UT3 Rodents Faction: http://boards.polycount.net/showthread.php?t=53379 Putting your skin in UT3 can be done very quick and quiet easy. The zip contains a upk. package and ini code that is already configured. You only need to replace the textures with your textures and…