yup. in a couple of years we may have lowered our standard of living enough so we're on par with them ;) It makes for good shock argument to compare with commie china, but if you know how the place is run it ain't funny. This place is just so far behind the west. Lots of money and some skyscraper don't make a modern…
OK, so its been a little too long so I better update this with all the screenshots Ive done along the way, so far Im trying to get out of the Blocky feeling Im getting from the scene. At the moment Im working on replacing the scene behind the throne with pillars to hopefully better reflect the type of character the…
Machine/Deep Learning imo will revolutionize several industries. Yes a bit of a hype train atm, but still the results so far are quite impressive and promising for future. Working for NVIDIA I am not exactly unbiased ;) For example: Style Transfer https://www.youtube.com/watch?v=0ueRYinz8Tk Animation…
First and foremost: http://polycount.com/discussion/108342/education-in-the-games-industry-yes-or-no#latest That thread will give you a good overview of experiences people have had with game art education. To summarize it: The vast majority of formal game art education is terrible. The instructors are often people who…
sacboi's advise is really, really important and you will see that if you stick to it you can pretty much model everything in just 3ds max. This is how I would do it in Maya. Im pretty sure you can do the exact same things in 3ds max though: Get a cubed, non polarized sphere and use ffd on it to nail the primary round…
Heya - Indeed, good of you to ask. The reason why I asked you why you were making such an assumption is because putting clear words on why one believes a certain thing helps identifying where such a belief is coming from. Bit of a socratic dialogue so to speak. The problem is that whoever taught you that was 100% incorrect…
Off the top of my head, there are a few ways you can go. Option 1) Ignore them You could just ignore the twists and not skin too them. Option 2) Create a new rig Screwing with the hierarchy will come with a lot of problems, whoever put twists in the main hierarchy is a dumbass, it wouldn't surprise me if CAT does that, I…
AYO So I've long known how terrible the wiki performs from watching the server stats but thus far any attempts to "fix" MoinMoin have been met with terrifying amounts of frustration. Furthermore, MoinMoin is a steaming pile of shit in every way imaginable. So..... We're gonna burn it down. Ok, so not entirely raze and burn…
yes. Here is something to think about. If you get a OEM versus a retail copy. You will be stuck on the computer you install. You will have to purchase a new license with your next computer. Retail you can transfer your license as long as its on one computer at a time. Cheapest solution right now. x64 home oem. However with…
UVing the high takes only a few min, you're only doing the pieces you need and often that's a simple planar, cylinder or explode unwrap. At the baking stage you really aren't doing too much hardcore modeling that is going to effect the UV's on the high that much. But it doesn't take much effort to redo them if you need to,…