Thanks. Well, it sounds to me like "fuck around and find out" kind of problem lol. If I'm mucking around with shaders, but don't understand the math that I'm actually implementing, then I can get all sorts of wonky visual behavior. The problem here is probably something goofy in your node chain.
We're in the process of making our pilot release of DH:Normandy 1944, a modification for red orchestra. We have a large team but currently we lack coders. Have a look at our links here: Site: http://www.darkesthourgame.com Forum: http://www.darkesthourgame.com/forums/ Mod database profile:…
I completely agree with you there. LOTR was awesome because it took orcs, elves and hobbits (which are more or less as comedic as it gets) and put them in a serious, believable world. The "believable world" oftentimes breaks down in the Hobbit movies. One of the biggest shortcomings! LotR had a ton of musical themes that…
Wow...just...wow, thank you man, that helped me alot. Here's a picture: http://i31.tinypic.com/e5s75c.png *EDIT NVM FIGURED IT OUT* Anyway, thanks for your help, your tutorial link can probably help me. If it doesn't I'll post here.
Ok, I've had another go over the textures taking your advice into account, the gravel now uses a displacement map, the rail has been dirtied up a bit, and I've added another ambient occlusion pass to the sleepers. I've also finished the fixings that attach the rails to the sleepers and stuck them in. Any thoughts? :)…
Ok I am making a factory scene for a uni project. Here's what I have so far: and this is what Im going for: 1. Im assuming this has to be modular? I've started laying out the modular pieces but I have several questions regarding a modular workflow. 2. For the bricks, would I model out each brick and place it on my…
I come to this forum largely to get pumped about art, and it's frickin' sad there isn't more excitement about this challenge right now. Well it's almost here and we gotta be pumped up if we're going to do this shyt right. Been a lot of mopin' around about everything from the economy to receding hairlines, but none of that…
Welcome to our Dota 2 Monthly Community Competition #21 The theme will be based on this cosmetic list We are getting the 3 heroes with less cosmetics that are supported to work with. We are also keeping the SINGLE ITEMstyle, If you want to work on a set and post it here for feedback is totally fine, but just post one item…