Thanks for the feedback! As far as the style goes, I'm still experimenting to see what I can actually do before committing to anything specific. I found I enjoy doing the Disney/Pixar style facial expressions, and I like how expressive they are, so maybe I'll move more in that direction. What's the best way to do skin…
Hi again Perhaps I wasn't too clear on my last post. I didn't mean that you should stop doing cartoony animations and only do realistic ones. Cartoony animations are actually more appreciated by people, if done right. Adding humour to your work will make it more interesting in my opinion so by all means, keep doing it. I…
I think it's an issue that's been dealt with even in animation. The right head could have more expression and more appeal because you can exaggerate it a bit more. The one on the left being on the realistic side would just look silly if you try to push the expression. Because of this, the head on the right could have more…
Hello My name is Aron Durkin and I'm an animator based in the UK, I have over 6 years in the games industry. I've worked on many projects for clients such as Disney, Dreamworks, Warner Brothers and Intel. I have a high level of experience animating characters and props from many styles, on the full breadth of platforms. I…
"What Is the 10000 Hour Rule? What is the 10000 hours rule? The 10000 Hour Rule is just that. This is the idea that it takes approximately 10000 hours of deliberate practice to master a skill. For instance, it would take 10 years of practicing 3 hours a day to become a master in your subject. It would take approximately 5…
@doc rob - I wish more companies would try that. When I got pulled in at Disney Interactive it was on a cool project created by my boss Chris Takami(Creative Director). The project was called, 'Blue Sky Think Tank.' We would brainstorm tons of ideas and have pitch meetings every other Thursday. My crew actually came up…
Yes all that is Illegal, including the printing the coke logo. Seeing as I presently work at kinkos, we reject work all the time based on copyright. Does EVERY piece get caught? no. But we do keep our eyes open and have copyright notices on EVERY machine stating the basics of copyrighted material. Kinko's /FedexOffice has…
there is a beautiful men thread, and it'll pop up every once in a while :D on the subject of why there aren't a lot of women in our industry, aside from all the issues that have been tweeted about, there seriously aren't as many girls wanting to go into games -as say film, or animated movies. i knew more girls in college…
I'm with .polygon! Him and I actually worked together at Disney. An internship was hands down the best thing I could have done. I learned infinitely more than i did at school haha. It gets something on your resume that tells people you know how to work in a studio environment professionally. Not only that, it goes back to…
Go dwork so far. i has to agree that the concepts looks thousand times better then the model. Try to paint out all the details instead of using photoref. anyway, i has to admit I for myself really dig animals with human attributes. see the artbook "Blacksad" for refrence. An ey-Disney animator made this comicbook with…