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Re: [REV-SHARE] Artists for Dark Medieval Fantasy 3D Action RPG
Reply by
Dayl
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Jun 2019
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Royalties or Post-Launch Compensation Work
For the demo I'm hoping to get it done within 6 -12 months, and then 1 - 5 years for the full game
Re: [WIP] Getting into ZBrush, need critiques
Reply by
Badhacks
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Jul 2019
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3D Art Showcase & Critiques
@apollo580 isnt there also 6 head people? not to mention my aliens head is also including a shaman headpiece
Re: 3Daily - Devon Hartman
Reply by
devon_j_hartman
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Mar 2017
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Contests & Challenges Archives
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3Daily 2017
2/26 Rocket Launcher concepting practice ~6 hrs of changing up workflow and trying new things
Re: Tetris Made With Pillows!
Reply by
Ace
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May 2017
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3D Art Showcase & Critiques
Awesome! Been using blender for only 6 or so months now, so stuff like this is really useful!
Re: PC-CSGO | Retro Metro
Reply by
Xilick
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May 2016
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CS:GO Weapon Finish Contest
*6 changed few stuff, this is the current look of my skin. taking brake for today, gonna continue tomorrow.
Re: Steampunk Gas Mask
Reply by
Go2frag
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Aug 2016
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3D Art Showcase & Critiques
Hey, It looks super awesome! :) Did you make all the normal details(step 6) in substance painter?
Re: emu's (wannabe's) workshop thingys
Reply by
wannabe
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Mar 2017
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Counter-Strike: GO
My newest AWP | Annihilator. Comes in 6 different Colors: http://steamcommunity.com/sharedfiles/filedetails/?id=890214576
Re: The "ultimate trim" technique from Sunset Overdrive
Reply by
radiancef0rge
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Jun 2016
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Technical Talk
long triangles cause issues with the rasterizer, https://simonschreibt.de/gat/renderhell-book3/ check out section 6
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Re: Long term personal project - Return to Shadow Moses.
Reply by
almighty_gir
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Nov 2015
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3D Art Showcase & Critiques
6 hours for a famas (highpoly) rifle... urgh i hate modeling guns. kill me now x_x
Re: Mushroom Forest
Reply by
Kalilak11
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Nov 2015
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3D Art Showcase & Critiques
Here is the original concept which I created in Photoshop. Overall, the paint took about 6-7 hrs.
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