Wow, that's a pretty nice surprise! I am curious what those smart materials are and what benefits we have from that. All of this is not much information but sounds great. Good job! Will the transparency also come to Designer 5 at release? I also love the new export window from version 1.2 and would like to see that in…
I haven't taken part since the 4th month but I've really interested in taking part in this one. Do wish I'd got in on the last one, really loved the game and the concept is really nice. Here's a piece I've found quite nice. Although it may bit a bit much for 1 month I think it would be a nice piece if the 2 months thing…
Thanks kleinluka. Well I suppose it's good news but I also got an offer for a contract position over at DNA Helix to work on the Jimmy Neutron Specials(They cancelled a 4th season) but I'm due for another interview over at UbiSoft as Animator(maybe). Hahah Why'd this have to happen now? Everything was so peaceful and…
in addition to poops advice, i am assuming since you dont know about mat IDs you probably never used the multi subobject material.. good way to preview the materials while working..just put the map you are working on in the corresponding material number.. example..if you gave the face a mat ID of 4 put the face texture in…
I always thought reminding you that its a game was the point, the game series has broken the 4th wall more than enough for that reason. They game is usually careful to keep the two extremes separate though. Humor stuff is not violent, violent stuff is not humorous (except what the player does). In MGO though, the silly…
As promised here are the references I've collected this far for this work: I wanted to do something splash art-like with Poloma Halloween's skin. These are some thumbnails: What do you guys think? :) Personally during the process I was already thinking about going with the 3rd, but I must admit that now I prefer the 1st…
It's a good way to introduce the little robot character, if he's going to be in the game. He's got a pretty clear personality... to have it established in these shorts will be sort of nice when and if the players run into him in the game. Sort of like an in-character tour, while at the same time crossing the 4th wall, so…
Thanks everybody for the comments. I rechecked my well texture with your comments in mind. Even though efficiency was not my main focus I do realize that this is an important part of the texture creation process. It seems like I can get the same resolution texture with only 1/4th of the previous texture size. This does…
Had the same problem, at first. I later realised I had to set the object to one smoothing group (like his 4th object in the screenshot) ad then apply the modifier. Then, using Face, select a planar faces and in the "Average" box click "Selected". Do that to all planar faces. I could be completley wrong, but in the end my…
like ive said in my post before im at my 4th year the long stretch , and everything ive been taught has been self taught because my school was a shady mess and so were the teachers. ive watched Gnomon, Digital Tutors, Eat3d,Cg Academy,CGW and many more tutorials online and cannot seem to get anything out of their videos…