Ok so its been a frustrating week or so trying to make UDK run. I've already uninstalled and reinstalled stuff, UDK(Nov 2011 version and the Jan 2012),net framework,ati drivers.. It was working fine before(NOV 2011 version) I installed it tried it and for a while didn't use it.Between the time it was last working and now…
So this is an issue that has been annoying me for the past year already. For some reason, over half my autobak files are always corrupt! I have been using max 2010 and now 2012 and I still have the problem. There are some issues with my laptop which causes it to crash now and then. So right now I am making 60 autobak files…
Hey guys I recently tried re-opening an older project that I want to take some renders of for my portfolio however it wont open and gives me the crash report below. I am worried that the file might be permanently broken. Is there any way to resolve the problem? MachineId: EpicAccountId: Unknown exception - code 00000001…
[QUOTE=haiddasalami;1374985]@$!nz: Have you update Maya FBX plugin?[/QUOTE] Seems you are right:gsokol Yea just now for Maya 2012 and Max 2011, I am going to try import/export from Max 2012, but doubt anything will come of It. I tried these two and exports from Max go in fine to Maya but Maya to Max is a no, no, the meshes…
Maya has been lacking these tools for far too long, congrats on creating something so useful. Unfortunately I'm having some issues. Maya 2012-x64: I try to open the plugin window and nothing happens. My hypershade will open but only with the menu at the top, none of the panels. Error message on load: // mental ray for Maya…
I have reformatted my computer and upgraded to 3ds max 2012 at last! I took Fuse's advice and I have spent some time adjusting the verts to the mid-poly scupt as much of the form was lost in the retop. I don't know if it's new drivers , 2012 or the fact that I adjusted the contrast in the normal maps but I the forms are…
looking great dude, love that jacket! A couple of things that caught my eye. The crease on his left leg, just below the jacket looks slightly out of place, whether it's because it looks a bit deep or if it's because there aren't any other subtle creases next too it I'm not sure. As for ole' capt'n Morgans face, I think the…