Hi! I am a 3D modeler and currently wish to start a team to create a car combat MMO game. Will be similar to the Twisted Metal series but with many new features and many other functions! I will be making all the 3D models needed including building, roads, props, NPCs and weapons. However, I need some people to help me with…
I first started on the Main Character Concepts for this Project and their backstory of who they are which then helped me decide on a world and a temporary story line that fitted his role. Happy with the designs I decided to start sculpting his Base mesh on Zbrush. Then taking the base mesh in Marvelous Designer to add…
Hey folks, Im design student currently on placement and am beginning to work on my final year dissertation. I wanted to try and make it relevant to (what will hopefully be) my future career path, starting out as an environmental artist and working towards a technical artist. Now, I already have a module in final year…
Hello people, A few months ago I built my own proprietary 3D engine in AS3. I built it purely to make games. And because it's proprietary and I don't have to factor in usability etc I focus 100% on speed. Dilligently. The results are good. It's significantly faster than commercial engines like Papervision, and actually…
Thanks for the comments so far. poop: Thanks. I am revamping my folio site soon too, so you can investigate more . The html table idea was there, but was not considered at the end. Maybe its worth to check it out warby: Since the project was canceled, the artwork cant be seen. noritsune: Thank you. Didnt played the game so…
[ QUOTE ] Is that Peters fault? Or EA's though Mojo2k? Maybe its his fault for letting EA buy into the company. [/ QUOTE ] EA havent bought into the company. EA is the publisher of Lionhead games. Not a part or whole owner. He sold Bullfrog to EA years ago then buggered off to form Lionhead to make Black & White. Another…
Yes!! Xmas break means time to work!! Havn't been able to touch it since today, so thankfully I was able to get a solid chunk done. Few areas I need to work on include: - simplifying near the cap area on the rims. - work on the smoothing and distribution of polys below the headlight - curve out the corners for the tinted…
Looks like really nice modeling, but from an artistic viewpoint, the gun is really unappealing form-wise. The handguard/front part is really ugly imo. That cut in the middle really destroys it. The muzzle brake has a really odd form and the flashlight and sight just make it more unbalanced visually, not even talking about…
What Will said :) Modeling the system you described is not difficult, it just doesn't provide anything meaningful to RFG/RFA's gameplay. The whole stress/fracture system that GeoMod 2.0 used is rather complex, and you'd do yourself a favor checking out the GDC presentations. AFAIK Battlefield's destruction (at least in bad…
it looks like a makeshift rickshaw or some kind of wheelbarrow, id say since the wheels look like they are from some other machine, like a bike, you should incorporate more pieces from that other object onto the wooden prop. example, if the wheels are indeed from a bike, and I myself pillaged from something awesome like a…