There's nothing obviously wrong with your meshes or UV layout in those images. The artefacts are almost certainly caused by busted normals and/or busted UVs some things to try... Are any of your UVs mirrored or overlapping? move the mirrored/overlapped bits outside 0-1 space Using .obj ? Stop it and use .fbx (obj is shit)…
A supposed broken, rinse-and-repeat game makes $500 million in the first day. Welcome to the machine that is COD, the Madden of first person shooters. Love it or hate it, it will never change as long as the can make that kind of scratch in one day. It'll never change. If COD gets overhauled, people will miss the broken…
Broken hardware new happens all the time. I mean read the reviews for motherboards or hard drives and a small amount of people receive dead units. Though motherboards tend to be a lot nicer and tell you what is wrong with either beeps or numbers. Another example is my Moog Synthesizer. It is $1000 new and people get dead…
@Larry Good points, thank you. Will definitely add more polys to the cylinders. And also light it up a bit more. Not really sure about the final composition either, should probably give that a bit more thought to get a better workflow. I've been making three different textures for the floor. Standard / Very broken / Wet. I…
For anyone who needs a fix for all the old links, I made a quick & dirty script which redirects you, automatically, to the correct link. You can install it here. I also converted it to a bookmarklet in case you don't want to/can't install Tampermonkey etc. Simply select all the text and drag it on your bookmark bar. Next…
Well, I just had an awful stream! Took a look at the rig for the first time, hoping to do some poses, but it's just not what I was expecting. I've got a couple of versions: I can either use the old one that is more fully featured, but kinda broken, or the newer one that is less broken but has reduced features :/ It doesn't…
Thanks for the very helpful and informative responses guys. I thought about running these apps under OSX and yeah windows usually seems to come first and im okay with that mostly because I will have somewhat access to a desktop pc for more serious work when needed, but because I will be traveling I need a reliable and…
No electricity (got it fixed yesterday), broken lights (flat upstairs got flooded, should be fixed next week) a broken boiler (should be fixed on Tuesday, atm there's 9°C in the rest of the flat). So I'm sitting here in my small room with no lights, no central heating (except for a small electric heater) and no hot water.…
i posted about this in the how you model dem shapes thread. There are solutions to it but none are ideal for going back and forth. (http://boards.polycount.net/showthread.php?t=56014&page=32) You can try this, duplicate the modle and break the low poly along the UV seams, turn on the turbosmooth, unwrap it and then copy…
if it's just an object you want to import into the cryengine then the usual broken-model methods might come into use. You are working with maya so I'm not sure what the usual procedure would be there but in max you can do stuff like export as obj then reimport or create a box an attach the model to it. Whatever you do…